Version 0.9.0


### New Content

- Added **Parrot Rebirb V1** in the Floor 3 secret room. Your first Rebirb now unlocks the **Birbsmith / Forge**, a **4th equipped artifact slot**, **2x Parrot skill point gains**, and new **Common Sacrifice Milestones XIII-XVIII**.

- Added the new **Enchantment Table** ritual setup in the Floor 3 secret room, plus better secret-room presentation and labels.

- Added a new **desert upgrade branch** that unlocks after **Parrot Rebirb I**, including **Field Notes**, **Scout Gull**, and other expedition-focused upgrades.

- Added the **Scout Gull** system inside the normal Seagull menu as a new **SCOUT** tab, letting one seagull fish on Expedition floors **1, 2, or 4** (after the upgrade is unlocked in the desert field).

- Added **Floor 5**

- Added interactive **Sunflower Field bees** that spawn on screen, can be clicked, and reward **1 to 3 minutes of seed income**.

- Added **aura dismantling** to the Parrot Materials panel. High-tier spirit aura can now be broken down into lower tiers.

### Parrot, Gear, and Forge

- Reworked Parrot gear into separate **Artifacts**, **Materials**, and **Body** tabs for clearer progression.

- Expanded the spirit-aura system to support **Common, Uncommon, Rare, Epic, and Legendary** tiers in the materials flow and expedition chest system.

### Expedition and Progression

- Rebalanced and expanded **Common Sacrifice milestones** so their chest reward / chest chance curve grows more cleanly into late game.

### Sunflower Field

- Refined the Sunflower Field upgrade tree visuals, pipe connections, owned-color states, and general readability to better fit the game's style.

- Added ambient wind to the Sunflower Field.

- Sunflower bees.

### UI and Quality of Life

- Added a custom cursor and new navigation map arrows.

- Added a **Disable Custom Cursor** option to the settings menu.

- Clicking a window now brings it to the front.

- Fixed multiple UI scale issues across floating buttons, forge windows, expedition HUD elements, and floor-select menus.

- The currency HUD no longer blocks clicks on upgrades and map objects underneath empty space.

### Important Fixes

- Each enemy can now drop **at most one chest** per kill.

- Parrot autotarget now better matches the visible enemy position near the edge of the target circle.

- Expedition enemy hits are now combined more cleanly when several enemies attack the Parrot at once.

- Fixed the standalone Forge so combining 3 artifacts into a higher rarity works reliably again.

Russian translation has been added, thanks to the amazing team at X/@PlatexStudio (@platexstudios)

The Russian text isn’t styled with the game’s current font yet, that can cause some containers to appear strange or break, I'm working on fixing those problems.

Remember to export a save to have a safe point to go back to if some game breaking bug occurs.

Keep Birbing!

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