Version 0.9.0
### New Content
- Added **Parrot Rebirb V1** in the Floor 3 secret room. Your first Rebirb now unlocks the **Birbsmith / Forge**, a **4th equipped artifact slot**, **2x Parrot skill point gains**, and new **Common Sacrifice Milestones XIII-XVIII**.
- Added the new **Enchantment Table** ritual setup in the Floor 3 secret room, plus better secret-room presentation and labels.
- Added a new **desert upgrade branch** that unlocks after **Parrot Rebirb I**, including **Field Notes**, **Scout Gull**, and other expedition-focused upgrades.
- Added the **Scout Gull** system inside the normal Seagull menu as a new **SCOUT** tab, letting one seagull fish on Expedition floors **1, 2, or 4** (after the upgrade is unlocked in the desert field).
- Added **Floor 5**
- Added interactive **Sunflower Field bees** that spawn on screen, can be clicked, and reward **1 to 3 minutes of seed income**.
- Added **aura dismantling** to the Parrot Materials panel. High-tier spirit aura can now be broken down into lower tiers.
### Parrot, Gear, and Forge
- Reworked Parrot gear into separate **Artifacts**, **Materials**, and **Body** tabs for clearer progression.
- Expanded the spirit-aura system to support **Common, Uncommon, Rare, Epic, and Legendary** tiers in the materials flow and expedition chest system.
### Expedition and Progression
- Rebalanced and expanded **Common Sacrifice milestones** so their chest reward / chest chance curve grows more cleanly into late game.
### Sunflower Field
- Refined the Sunflower Field upgrade tree visuals, pipe connections, owned-color states, and general readability to better fit the game's style.
- Added ambient wind to the Sunflower Field.
- Sunflower bees.
### UI and Quality of Life
- Added a custom cursor and new navigation map arrows.
- Added a **Disable Custom Cursor** option to the settings menu.
- Clicking a window now brings it to the front.
- Fixed multiple UI scale issues across floating buttons, forge windows, expedition HUD elements, and floor-select menus.
- The currency HUD no longer blocks clicks on upgrades and map objects underneath empty space.
### Important Fixes
- Each enemy can now drop **at most one chest** per kill.
- Parrot autotarget now better matches the visible enemy position near the edge of the target circle.
- Expedition enemy hits are now combined more cleanly when several enemies attack the Parrot at once.
- Fixed the standalone Forge so combining 3 artifacts into a higher rarity works reliably again.
Russian translation has been added, thanks to the amazing team at X/@PlatexStudio (@platexstudios)
The Russian text isn’t styled with the game’s current font yet, that can cause some containers to appear strange or break, I'm working on fixing those problems.
Remember to export a save to have a safe point to go back to if some game breaking bug occurs.
Keep Birbing!
Birb
Birb Simulator
| Status | In development |
| Author | hwonze |
| Tags | 2D, Clicker, Cute, Idle, Incremental, Indie, Multiplayer, Pixel Art, Retro, Singleplayer |
More posts
- Version 0.7.023 days ago
- Version 0.6.241 days ago
- Version 0.6.146 days ago
- Version 0.6.048 days ago
- Steam WISHLIST is OUT!56 days ago
- Version 0.5.863 days ago
- Version 0.5.7.164 days ago
- Version 0.5.765 days ago
- Version 0.5.667 days ago

Leave a comment
Log in with itch.io to leave a comment.