Version 0.7.0
Version 0.7.0
Expedition is going to be changed for one last time. Sacrifice is now made using skill points, enemies drop skill points instead of XP, level is based on points gained and the sacrifice works with milestones, parrot now has equipment (punch and armor) expedition chests will give skill points and we will have a different chest for artifacts that will drop with boss/elite kills, the chests have rarities that goes from common to legendary NOTE: The punch and armor are not removable, the punch starts with a multiplier of 0.10x So your bonus will show as negative bonus this is intended behavior Skill points will now give 1 flat status So 1 dmg, 1hp, 1hp/s Things that will be reset:
- Sacrifices
- Level
- Artifacts
- Chests
What will not:
- Skill points used
The parrot ranking will start to count for skill points gained instead of level This updates comes from the necessity of making expedition more fun to play, the current mechanics don't align well with the ideas I had in mind for it, but don't worry, u can still chill fishing and punching monsters, the core gameplay did not change
- Desert map unlocked upon dropping legendary key from second floor boss.
- Floor 3 unlocked
- Major visual rework for every map
- Scoreboard fixed (not showing legit players)
- Multiplayer bugs fixed
- Popcorn rank now has 3 divisions: 1 day 7 days and All time
Soon all categories will have this division (except time) For now only a limited amount of artifacts is released, i intend to release the rest between today and tomorrow, they aren't in this release because I didn't have time to finish them yet. Remember to export a save, big changes usually come with a lot of bugs, be sure to have a safe point to go back if some major game breaking bug occurs. If you notice any performance issues or visual glitches, please inform them in the bug-reports channel on discord , you can ping me anytime.
Getting ready to evolve V!
Files
Birb
Birb Simulator
| Status | In development |
| Author | hwonze |
| Tags | 2D, Clicker, Cute, Idle, Incremental, Indie, Multiplayer, Pixel Art, Retro, Singleplayer |
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